QWOP creator shares physics engine tips at GDC Indie Games Summit - GamasutraGamasutraQWOP creator shares physics engine tips at GDC Indie Games SummitGamasutraNYU Game Center professor and independent developer Bennett Foddy (QWOP, Sportsfriends, GIRP) figured out how to stop making floaty games, and in his GDC 2015 talk "Designing with Physics: Bend the Physics Engine to Your Will" he'll show you how ...